Using Half Life 2 Weapons

Hey,

currently i am creating a new gamemode.
Based on “base”.


"zombiefun"
{
	"base"		"base"
	"title"		"Zombie FUN"
}


DeriveGamemode("base")

But when i try to give myself any kind of Half Life 2 weapons, it does not work.
] rcon lua_run player.GetAll()[1]:Give(‘weapon_pistol’)
> player.GetAll ( ) [1] : Give ( ’ weapon_pistol ’ )…
Attempted to create unknown entity type weapon_pistol !
NULL Ent in GiveNamedItem!

Any ideas?

– Close pls
Problem fixed
( ’ weapon_pistol ’ )
There are spaces inside.