I’m in the process of making a DM gamemode, and I’m currently trying to assign the spawnpoints to a team. I’ve tried setting a “team” keyvalue on my info_player_start ents, but when i try to get the ents in a lua scripts by doing ents.FindByClass(“info_player_start”), i get nothing. Because of that, i can’t retreive the keyvalues, so that part remains untested. How would i get this working? Am i using the wrong spawn ent?
Thanks in advance!