I’ve recently discovered that the Garry’s Mod workshop frowns upon text files (custom soundscape comes in the form of a text file of course).
Upon requesting some help, I was told to use sound.Add, and given documentation. However, I am at a loss as to how I am supposed to substitute a soundscape for this sound.Add.
To elaborate, I need this sound/improvised soundscape to play once I enter a certain area in the map I am working on, and I do not know how to do that.
I need the full functionality of a soundscape, but with this.
Any help is greatly appreciated.
Also, if anyone knows how I can have a sound looping and have occasional other sounds play over it (as you can in soundscapes), could someone let me know? Thanks.