Hi. I’m an experienced Source engine mapper with over 2 years of experience.
I am currently designing 3 new maps, but one of them I want to use the Fog Edit, Sky Edit and Sun Edit entities to simulate a fully functional day/night cycle. However, I am unable to find proper documentation for familiarizing myself with these new Garry’s Mod entities in Hammer. And so here are my questions.
-Is it possible to integrate a fully functional day/night cycle?
-How can I use these new entities in Hammer (besides env_skypaint)?