UVW snapping?

Is there a way to snap the verticies in the UVW editor in max to the blue UVW grid? I need to get this grid texture to align perfectly on this model.

3dsmax, right? There’s a little option in the bottom right of the UVW editor.

It doesn’t work

http://d2k5.com/sa_emots/emot-crying.gif

Are you moving with the move tool or the transform tool? Are you moving multiple verts at once?

I had to break the faces so they didn’t warp other faces around them, so I’m only moving the verts for the specific face. I tried both the move and transform tool and both don’t lock onto the grid

http://d2k5.com/sa_emots/emot-iiam.gif

Check out that plugin that Red was talking about in that other thread.

:downs: Because I know who Red is and where that other thread is.

I have MAX 7, not max 9. And that’s for texturing, not vertex snapping.

Red Katana and this thread: http://www.facepunch.com/showthread.php?t=786662