Vehicle Moving Forward

How do i make a flying vehicle move forward without changing the height and making it purely move forward from the position it is in? It would help if it was after ‘then’ in the lua base shown below.

[if self.Entity.UserOne:KeyDown( IN_FORWARD ) then


**[PhysObj.AddVelocity](** or **[PhysObj.SetVelocity](**.

will this make it move forward, not up?

It’ll go the way you set it to go.

ok so i managed to make it go forward now but when i turn i continue in the direction i was facing originally. How do i make it so it goes forward from any position?

local force = self:GetForward()*speed