I am working on a map with some terrain. I used the method of Creating vertexes within the block with the power of four, then made hills with the “Paint Geometry” tool. I wanted to test the map for vehicle use, so I opened console and typed in “ch_createjeep”
This created a jeep just fine.
I went driving across the map and was fine until I came to a segment which I had created to paint geometry on, then the jeep fell through the floor. Please note that “No physics collision” is NOT checked in the material options.
This problem does not exist on world geometry that is not power-spliced using the material tool.
Also, I selected the whole block when creating vertexes, not just one face.
Does this react the same way in Garry’s Mod, which I am making the map for? And is there any way to fix this?