As I said in the title, I’m having problems with the Armor bar in my HUD filling in the wrong way. Instead of bottom to top, it goes top to bottom .
Here’s the code for the armor.
draw.RoundedBox(2, RelativeX + 294, Scrh - HUDHeight - 8,20, math.Clamp(LocalPlayer():Armor() or 0, 2, 100)/100*(HUDWidth-190), Color(0,125,255))
Thank you for any and all help!