I am making a very simple DM-like gamemode, and i want a way to earn and keep money. i have used the simple money system on the GMOD wiki, but it seems as if its not working. can you help with this?
This is what i need
Small HUD element in the left-middle of the screen saying
“money:(moneyammount}” which displays current money ammount
A function that says that if you killed someone, you get 20$(adds to your moneyammount)
a Chat function that says that /givemoney (ammount) (player) actually gives money to people
A f4 menu with an option to buy a RPG with two rounds(i can edit this, make it as SIMPLE AS POSSIBLE)
A way to save the players money so it will be the same as it was LAST time they joined
and one more thing, a way to make it so that if you buy a weapon, you always spawn with it from there on.