Working on a CS:GO map… I deleted default cubemap shit with pakrat, loaded the game in CS:GO and built cubemaps. For the first time in my life cubemaps worked on the first try.
I save a copy of this .bsp with good cubemaps and then I open it in Pakrat. Pakrat fails when trying to pak all the textures. (I just have too damn many of them or something. Who knows.) So I open up VIDE and scan it, make sure everything is there, then save it. I go to run this new VIDE’d .bsp and well I get the stupid .bsp version error. bsp version 22, expecting 21
Did I screw up somewhere or is there something I need to do?