Vignette Effect

I made a vignette screen overlay for my map. It’s a .tga with RLE compression enabled. I’ve had alot of trouble with transparent textures in source before. So before I do anything with this I want to know what I put in these boxes while inporting my texture to make it transparent.

Then what do I put in these boxes?

I really need to figure this out soon. Thanks! :slight_smile:

add $transparent to the vmt.

I already made a vignette for my mod, use it if you want to.

I’ll try the one you already made. THen I’ll try the $transparent. Thanks! And sorry if this was in the wrong place!