VIP WEAPON JOB

hello, I want to ensure that VIP can have more weapons . I tried like this but it does not work !


TEAM_MANGEMORT = DarkRP.createJob("Mangemort", {
	color = Color(0, 0, 0, 255),
	model = {
		"models/doktor_haus/manny.mdl"
	},
	description = [[Vous devez donner des ordres au Apprenti Mangemort, il doivents enlever les élèves en toutes discretion]],
	function(plyv)
	if plyv:IsUserGroup("vip") then weapons = {"arrest_stick"} end 
	weapons = {},
	command = "mangemort",
	max = 2,
	salary = 50,
	admin = 0,
	vote = false,
	hasLicense = false,
	VIPOnly = true,
	level = 15,
	customCheck = function(ply) return ply:IsUserGroup("vip") or ply:IsUserGroup("vip++") or ply:IsUserGroup("sorcieru") or ply:IsUserGroup("sorciern") or ply:IsAdmin() end,
	customCheckFailMsg = "Vous devez êtres VIP"
})

Thank’s you for helping

You can’t do weapon tables like that since the player isn’t avaliable there. You should just check in a PlayerSpawn hook

I dont understand…

Use this job field



PlayerSpawn = function(ply) if ply:IsUserGroup("vip") then ply:Give("arrest_stick") end end