VMT Error?


"LightmappedGeneric"
{
	"$basetexture" "[halo]Forerunner/alpha grate"
	"$bumpmap" "[halo]Forerunner/alpha grate bump"
	"$surfaceprop" "MetalGrate"
	"$surfaceprop2" "MetalGrate"
	"%keywords" "Halo"
	"$alphatest" 1
}

Whats wrong with this? - Tested in CSS and got a big black square.
VMT Files


565446000700000002000000500000000004000182200000010000000000000003A4953D52BBFB3D83FA5C3E000000000000803F0F0000000B0D00000010040100000000000000000000000000000000EB5A4108EC4E5EF093742108B6F4B43E7E65D02255C5D7FAEC522100AEA7CECEA7A8000000000000EC396A32FFFFFFFFC589010000000000E8398D325454545468A0CA09000000007333A7314D4D4D4DAE52F5B00C000000AC424429EF2626266BA43FFA2F000000183CA7295A585858DD0B324D23F4A3B9EB5A4108EC4E5EF0FB15BA811848211B94742108B6F4B43EFFFF0000000000009F65D02255C5D7FA3DE3D43893C3C565EC522100AEA7CECE

Bump Map


565446000700000002000000500000000004000182200000010000000000000034F69F3EC459A13EC459A13E000000000000803F0C0000000B0D0000001004010000000000000000000000000000000075AD2108EC4E5EF01BDF0421747464FC518C8210FF8FD6A818BE2008AFB5CD8F5D5D5CA768686889515151C5646464736C6C6CA04B4B4BFF5858588A6F6F6F7E5D5D5D6C81818190464646AA3B3B3BFF505050FF2C2C2C6C70706F98838382934242414F88888795606060B1595959FF464646FF41414180848483A5B5B5B4C1454544546969697A4545444ED1D1D1DF2B2B2B394A4A495B3B3B3BEF3B3B3BFF414141FF404040FF414141FF38383893

Please Help.

Lightmappedgeneric is the errror it’s VertexLitGeneric

the textures are now all blank white instead of black,
also how do you create textures that use glow maps and animated, or scrolling textures?

EEm, what is it for? model or map? Also I suggest not to use any like in name of texture.

map

Did you test them lets say in settings of ep2?

I tested them on counter strike source in hammer and they came out as a large white sheet

Did you make any other textures recently? And did they work? Because i think it might be the hammer which glitches.

if it’s for a map then Lightmapped is ok

Origional Halo Textures, I’ve made working textures in the past but im using a new vmt system now, Lightmapped made the textures black, vertex lit makes them white, other custom textures work, help!