so many help threads from me, i wonder how many more i can make.
Anyhow, I’ve been having trouble as of late with a model that has multiple wings – 21 of them to be exact. They’re all feather-like and have this little golden part going down the middle of each and every wing. The only issue is?
(Model’s a heavy WIP still, don’t mind some of its seams)
The little golden parts that can BARELY be seen at the edges of the feathers are all covered up. With experimentation, I’ve attempted to use $ignoreZ. I thought it’d work, but then this happened.
That VMT code won’t work at all and I need another solution. Does it all boil down to deleted certain parts of the mesh? Because the wings are not one-sided, it’s more of a hexagonal shape. It may boil down to that, but I’m just wondering if there’s another way to do that before I ultimately have to do that. Help is greatly appreciated! Thanks in advance.