So, I’m trying to make this stormtrooper model I have in HL2 not have the traits that metal does (sounds, sparks when moving, etc. . .). With the advice from Cheesecurls over STEAM, I edited each VMT, and made it the same except all I did was add
to the end of each one.
When I load up the game, they still have the metal traits, and don’t get bullet impacts. Is there anyway to fix this? I tried making a new VMT with VTFedit, but when I do that, it makes the model invisible and I get Material models/stormtrooper/st_b does not support vertex format used by the mesh (maybe missing fields or mismatched vertex compression?), mesh will not be rendered.