Volvo 850R

All right, one way or another I’m trying to get a Volvo 850R wagon into GMod for a comic. I own the car personally (yeah, mine’s the R version…suuuure…), so I can provide any reference pictures a modeler could possibly need. I also have numerous existing reference pictures and an AutoCAD architectural drawing (by which I mean a blueprint-style outline vector) of the vehicle in question, and have attempted the model on my own, before realizing, “How the shit am I supposed to curve a plane that complex? Oh fucking fuck.” The texture I can handle, unless you specifically want your own on it.

Alternatively to having someone model it, I would be just as happy with help on modeling it myself. The aforementioned problem arose when I tried to form a plane into the side of the car body, which confused the hell out of me. I’ve never modeled a car before (except maybe the flying Cadillac…), and I’m not much of a modeler to begin with. What would be the best way to attack a shape like the 850? How should I form the windows? How do I form the curves of the body?

Here’s what we have to work with.

Link to an everloving shitton of pictures of the car

http://latimesblogs.latimes.com/.a/6a00d8341c630a53ef0120a73a49e1970b-pi

http://www.carfolio.com/images/dbimages/zgas/models/id/2043/850r.jpg

http://www.psfk.com/wp-content/uploads/2008/08/volvo_850_btcc.jpg

http://img516.imageshack.us/img516/3935/t5rsz9.jpg

Scaled Architectural Drawing
[IMG_thumb]http://img683.imageshack.us/img683/2246/gdb1blueprintsmall.jpg[/img_thumb]

Full Size Architectural Drawing (is huge) (I mean fucking enormous) (It’s 1:1 scale with the actual car)

My attempt at modeling:
[IMG_thumb]http://img710.imageshack.us/img710/7803/fugly50.jpg[/img_thumb]

What’s the word, Facepunch?