Im not great at lua, but I know enough to where if you point me in the right direction, and give me a bit of a push, I should be able to figure this out.
So…Im working on a gamemode in which 2 teams need to be segregated. The first way to do this that came to mind was to define team zones, and run the positions of the players against these zones. The player would be killed if they were in the opponents zone. I’d like to give the players some sort of physical boundary so that they could understand that the other side is off limits without being slaughtered. I’d like for, at some point, for one of the teams (we’ll call it team 1) to be able to walk in to team 2’s zone, but not for team 2 to walk into team 1’s zone. I’m sure this has been asked before, but as we all know, the fp search doesn’t work…So if you guys could point me in the right direction on how to pull this off, it would be most appreciated.
tl:dr- How can I make those walls like the ones that sassafrass uses