(I actually have three problems)
In my map, I have a pool here in the middle. For some reason, my water acts like a “view-clip” and I see right through it and through the ground under it. It also acts as a solid and I can’t swim in it but it makes the water footstep sounds. (This is ep2 if it matters.)
I’ve scrolled through almost every water material, transparent normals and the grey textures, but none of them work.
It displays fine in Hammer, but it’s messed up in-game.
I’ve set up my light_environment entity to my preferences, but no matter how I set it, the shadows it casts are pitch black. (I also have HDR on if it matters.)
This doesn’t really need a picture. I’ve set up light_spot entities to my preferences, but they don’t even show up in the game.