Weapon Holdtype not working

So I want my melee weapons from my server (using pointshop) to be held like the crowbar
like this:

but it always end up like this:

the weapon is using a base weapon file for my servers melee’s.

any way to fix this? ;D

i’ve already tried:

SWEP.HoldType = “melee”

[editline]23rd June 2014[/editline]


it just needed

function SWEP:Initialize()
self:SetWeaponHoldType( self.HoldType )

in the base file.