Hey, I’m starting to get into custom SWEPs a bit to make my server a little more unique. I’m looking to add some force to an AWP shot to have bodies fly back, it would create a really fun effect. I know that there is a SWEP command for bullet force, SWEP.Primary.Force, but it doesn’t seem to do anything, does the TTT weapon base not implement that field perhaps? How would I go about adding knockback, and is it possible to edit the TTT weapon base to see if it does anything with the Force field (how/where might I find it if it is possible?)
I’ve seen small amounts of knockback sometimes when people are shot with the AWP, but I’d like to increase it to a more dramatic amount.
Thanks in advance for any help you can give me