I’m trying to Re-Skin a standard CSS Weapon Model in TTT.
So far no issues with the world model at all and after a bit of advice, i’ve managed to also paint the view model but with some issues.
For some reason, Painting the view model also paints the hands. As seen in the image below.
After some advice i have tried SWEP.UseHands = true to no avail.
Here is the code im using.
function SWEP:DrawWorldModel() self:SetMaterial("skins/ak47/w_rif_ak47/w_rif_ak47") self:DrawModel() end function SWEP:PreDrawViewModel(vm) vm:SetMaterial("skins/ak47/rif_ak47/rif_ak47skin1") self:SetMaterial("skins/ak47/rif_ak47/rif_ak47skin1") end function SWEP:ViewModelDrawn(vm) vm:SetMaterial("") end