Lately Ive been decompiling weapons, with the intent of rebuilding them with mod-attachments like RIS rails, LAMs, Scopes, etc etc for personal use.
However whenever I decompile the view model, often the bone skeleton of the arms becomes detatched at a 90 degree angle to the right. It happens with all the weapon V_models I have tried.
This then causes the weapon to have Vert issues when animating and obviously looks awful.
Im told it may be a common problem with simply decompiling weapon v models. I am using decompiler 0.5.2 version.
Anyone know any quick and easy fixes/workarounds for this, rather than trying to manually re-allign all the bones?