I am iterating over my LocalPlayer():GetWeapons() table with an “in pairs” for loop.
for k, v in pairs (LocalPlayer():GetWeapons()) do
I am multiplying a number by “k” to set spacing for some things on the hud.
If I print the table for my weapons, and I have three weapons, for example, a crowbar, a pistol, and a 357, it goes:
1 = Weapon [81] -- crowbar
2 = Weapon [82] -- pistol
3 = Weapon [83] -- 357
If I drop weapon 2 (pistol) it goes:
1 = Weapon [81] -- crowbar
3 = Weapon [83] -- 357
I need it to go
1 = Weapon [81] -- crowbar
2 = Weapon [83] -- 357
I tried:
table.SortByKey(LocalPlayer():GetWeapons(), 1)
But I get the error:
includes/extensions/table.lua:150: attempt to compare two userdata values
Anyone know what I should do?