Weapons

function Loadout( ply )
if(ply:Team() == TEAM HERE) then
ply:Give(“weapon here”)
and
if(ply:Team() == TEAM HERE) then
ply:Give(“weapon here”)
end
end

hook.Add( “PlayerLoadout”, “gravAndShot”, Loadout)

I’m made this function and then im run gamemode,this script is work,but
player gets my weapon and all sanbox’s weapons except physgun and toolgun.
What should I do?

If your deriving from sandbox, my guess is you have the “start with weapons” box checked when setting up the listening server. The convar for this is “sbox_weapons”. If your not deriving from sandbox then i would have no idea why your spawning with the other weapons based on the code you gave us.

Use it:
CreateConVar( “sbox_weapons”, “0”)?