I am having a strange error I’ve never encountered before. The map is currently in the very basic W.I.P stage and not much at all has been completed. It probably takes less than a minute to compile, so it can’t be anything to complicated and obscure. While testing, the textures in the map will go from being detailed, to randomly turning to a simple color or something. Some images as examples.
The textures will shift from this:
I noticed that all of the textures with transparency like trusses and support beams disappear. Notice the windows and the layer of trusses vanish.