I have a single problem that I can’t figure it out thus my problem remains unsolved but if any of you know, then I will be glad to appreciate your feedbacks/supports.
So, once I tried to rig and compile my model to work on Garry’s Mod, it happens like this:
I don’t know why it happens like that but zooming in does reflect the model to the original texture (see 2nd screenshot).
If any of you need my QC code, it’s here:
Or anything else, let me know on the comments below.
And like said above, I appreciate any feedbacks I receive.