Werid Checkers on texture

For some reason I get black checkers on my texture. My texture works fine but it’s like theres black checkers over it… I don’t get why.


"$basetexture"	"sprites/trails/bluelightning"
"$vertexcolor" 1
"$vertexalpha" 1
"texturescrollvar" "$baseTextureTransform"
"texturescrollrate" .05
"texturescrollangle" 270.00


Edit: The black stuff doesn’t move with the texture so I don’t get it. Its not on the texture.

OOhh well im really dumb… I got it I need to use UnlitGeneric because LightmappedGeneric isnt supported…