Hi, so I am having trouble understanding what dropped weapons are.
My guess is that they are entities which despawn when walked over and give the player getting contact the weapon they are suppose to be.
But how Can I edit a fallen weapons code, you know if it is an entity.
Stuff like floating text above them giving info on their stats, plain text.
I just don’t know where to start on this one.
Can I make a client side script which seeks entities on the ground and shows a text above them?
If so, any tips?
EDIT I got it, my answer was ents.GetAll()
But I have a new problem which I think is a whole new different thing.
Closing this one.