This is a question directed at the devs, and it may seem dumb at first glance- but hear me out.
With the addition with the bug report system, now players can easily let the devs know about this horrible game breaking bug that MUST BE REMOVED RIGHT NOW or else every single player is going to uninstall.
Which is good, because that means major bugs will be reported en masse and the severity of the bug can be determined by the amount of reports coming in.
But with this tool, I can’t help but ask, do the devs only want us reporting major bugs, or should players be dutiful in reporting any bug they encounter? What I mean is: “Should I only focus on reporting this exploit that lets people fly using doors, or should I also report this small bug that sometimes doesn’t show the holosight if I equip it while I’m holding the weapon?”
Obviously down the line all bugs should be reported for the maximum optimization of the game, but as of right now I’m wondering if our focus should only be on pretty major bugs. Should we specify the severity of whatever error we’re reporting? Should reports only be kept to issues like the server wipe glitch and the memory leak issues? Or should I also send in reports about some textures on High Stone Walls breaking if I’m (X) meters away from it?
This new feature is great, and I would love to do my part in helping the game improve, but I also don’t want to bog down the bug report inbox with things that can be ignored until a later date.
So, devs, what would you prefer us do? (Look if there’s a special place on this site where you can directly ask the devs without posting on the forums I am deeply sorry for looking like a huge dumbass, but I didn’t see anything and I kind of felt like it would be a bit more appropriate here anyway)