Hi, I just fired up hammer this morning to find the map I had been working on previously to be swiss-cheesed. By swiss-cheesed I mean about 40% of all my solids were A) not there, or B) cut to ribbons. This was supposedly due to an ‘invalid solid’ area; that I got upon launching hammer.
Since this was extremely annoying having had spent many an hour and most of the day on this map I was wondering what classifies an invalid solid? And If there is anyway to recover solids that were deemed invalid and turn them into ‘valid’ solids. My beef is that all vertices were snapped to the grid! D: