I want my map to start, and then do something based on what GMod gamemode this is. For example, if the map starts up in an RP gamemode, I want to close off a few things and remove some others. If it starts up in Racer, I want traffic cones to appear on the road, along with a few fences… so forth and so on.
info_gamemode doesn’t seem to be able to read the current gamemode or act upon it. Perhaps I’m using it wrong?