I really like the concept of what rust has got going for it but I think there’s a few key things the devs need to implicate to get this onto the next stage.
I think first main concern is being able to baracade and craft in/on buildings with loot spawns.
This is massively annoyong .
I think there should be a radius as to the distance of where you can craft around loot spawns.
I think some direct com’s needs to be added fast as I no this is in closed alpha but the point of alpha is to text for bugs etc to make this game to the next stage.
I have been playing for two hours trying to just test bugs and craft minding my own business to just be shot on sight every single time.
I understand PvP is a big aspect of this game to survive but its out of control.
The community at the moment isn’t great in game as in many hours of gameplay this far I think I have come across 3 friendlys?
I don’t expect every to be but if I’m minding my own then just leave me be! Lol
The map is big time in need of a wipe also, and I think a compass or some navigation system needs to be put in.
I lost my building that tool me a long time to build as I couldn’t find it again lol (I know this is partly my fault) but def shouldn’t take hours of searching to try find one spot.
Hope this wasn’t to much of a bore post just wanted to put couple of mains things out there. I definitely think rust has massive potential I just don’t want it to be ruined before it even properly started.
Game concept and great game for the stage its in at the moment well done devs.