Making a gmod prop hunt map and I want to include some counter strike source props as well as a few day of defeat source (will be pakrat’d) in the map.
I used GCFScape and extracted all the content from those games and dumped the materials, models, and sounds folders into my half-life 2 deathmatch folders.
This works and I can see them in Hammer and use them, but it gets tricky to tell what game which content is from.
I backed up my hl2dm folder and reinstalled it through steam. Then in the materials, models, and sounds folders I created a subfolder for css and dod and put all their content in there.
Screenshot showing what I mean: https://i.imgur.com/HkQAx1U.png
Unfortunately this breaks all the props in hammer because they expect \models\props_whatever instead of \models\css\props_whatever
Is there another way to be able to tell which comes from what game or is it just something everyone has to deal with?