I want to try and make a few tools with lua, but I don’t build anymore. I DID build before though but it was like a year or two ago.
Some issues I see are people welding or no colliding their contraption to make it savable with the advanced duplicator. So I was thinking a solution for this would be to create a tool that will connect the props, but not actually create constraint entities to save resources and lag.
I also had the idea of making a stool that will make a prop not movable at all until you make it movable with the tool again. I think there is a tool like this already actually, but last time I tried it I had to fix it in order to make it work and that was forever ago.
I’m also thinking about making an all in one tool that will change the physics properties of an entity while still being backwards compatible with the popular weight tool. So you have one tool for changing that kind of stuff instead of having 10 tools for it. I could maybe even override the original physics properties tool.
Something I’ve always wanted to do before I dived into the whole lua part of gmod is to remake the slider constraint with just lua and no real constraint to make it not spazz out.
I’m about to release my latest weapon seats addon, which have been released before but was completely broken and ugly. I’ve fixed it up and made it pretty much perfect, except having proper hitboxes which I think I can’t do anything about. It’s pretty much a replicate of the normal seats, except you can use weapons in them.
Is building perfect nowadays? Is there a niggle or something you think can be solvable with a tool?
Like “hacking” in order to do something. I know no collide with world was achieved by using the advanced ballsocket, and now there is a tool for that. So I’m trying to find out if there are things like that I can make. No over complicated tools that will take forever to make and will automatically make the contraption for you.
When I was building I remember all these awesome tools, but they were sloppy and didn’t always work properly. I can remake those too if they are not overly complicated.