What so you guys think about my brushwork?

I want you guys to tell me what I’m doing good/bad in my map (textures, light, skybox shall not be mentioned)

[IMG_THUMB]http://filesmelt.com/dl/hl2_2010-08-04_21-13-45-84.png[/IMG_THUMB]
[IMG_THUMB]http://filesmelt.com/dl/hl2_2010-08-04_21-13-53-77.png[/IMG_THUMB]
[IMG_THUMB]http://filesmelt.com/dl/hl2_2010-08-04_21-14-08-38.png[/IMG_THUMB]
[IMG_THUMB]http://filesmelt.com/dl/hl2_2010-08-04_21-14-20-83.png[/IMG_THUMB]
[IMG_THUMB]http://filesmelt.com/dl/hl2_2010-08-04_21-14-38-48.png[/IMG_THUMB]

Please no ‘‘FUK UR MAP SUX’’ If you wanna tell me that my brushwork sucks go in depth and tell me what I am doing wrong/right. I got inspired by france architecture (Spells?) I think it turned out pretty great. But still I have not yet made textures for it.

Fuk ur map sux

[editline]05:54AM[/editline]

:v:

:argh:

Damn you!

I like it. The thick windowframes give it a very cartoony style. :3:

Mehh, obviously, that wasn’t serious. It sure looks better than anything I could do, could use some variety, though. Like, you know, details and whatnot.

That’s funny actually because I was aiming a little after some cartoon style.

[editline]07:30PM[/editline]

I do indeed understand sarcasm.

[editline]07:31PM[/editline]

Like what?

I would’ve liked to see that door on the left building not so close to the side. Obviously it isn’t done so I won’t bash you for detail. I just think there should be more to it. :biggrin:

You are supposed to bash me for detail.

If you’re going for France-architecture, there needs to be a lot more brushwork and attention to detail.

Some nice pictures you could maybe use as a reference?

Thank you!

No problem!
I hope I helped. xD

this’d make a cool TF2 map, winding Paris streets filled with cartoony french cars and a mime pretending to be trapped in a box

No I don’t think about your brushwork. :downs:

Those window frames looks kinda funny :3:

Typo, hehehe.

For the entrance arch thing, you should give it a few supports, if you’re going to make it a fabric, and not solid. By supports I mean some fancy metal poles going between the ones keeping it elevated. I hope I explained it right.

Very suitable for tf2’s cartoony style. I like it.

Looks like a few blocks with dev textures that took less than an hour to make. Also looks like it belongs in the Pimpage thread, not its own thread.

Better then what i can make, be proud my friend, be proud

It kind of reminds me of Sam and Max.