no i dont reinstalled the game i just removed the fxc folder from garrysmod/shaders/fxc
and its working now just the update broke the fxc (the fxc not working on css too idonoo why) but on gmod its worked before
(if u dont know how dose it work and the gamefiles so idonoo how to tell u dis its should be kind a source engine skin)
so im using the shaders_old now that its workin fine now
Then why can’t I compile previous maps that already work, ones that I’ve already submitted to the workshop?
If it was a problem with the map i just made, I’d understand that. But if I open the unedited version of my previous map (which worked perfectly) it shouldn’t have any lighting issues. But it still does