What type of .VMT file it needs to be as texture for hammer?

What type it needs to be? I got a .vtf file, but I can choose out of:
Cable
Decal
DecalModulate
LightMappedGeneric
Modulate
MonitorScreen
Predator
Refract
ShatteredGlass
Sprite
UnlitGeneric
VertexlitGeneric
Water (It isnt water)

I think it’s LightMappedGeneric but if it doesn’t work, try VertexLitGeneric.
I’m always using VertexLitGeneric for my CoDWaW model and it’s working perfectly.