I am looking for a way to make it when two props touch each other, or collide, a new prop is made. I was thinking it was a hook of some sort and could be put into the init.lua file as a function but… apparently not.
Just to give you something to work with, let’s say… The two props I’d like to touch are of models “models/props_c17/metalPot001a.mdl” and “models/props_junk/watermelon01.mdl” and the prop I’d like to be created would be “models/props_c17/doll01.mdl” after removing the Pot and the Melon.
Melon + Pot = Baby. Simple logic.
Thanks in advance to whoever may help me with this. I’ve seen this kind of stuff before I just don’t know how they did it. If there’s some different method of doing this, like creating a hammer SWEP and making it so you had to hit a prop to get something (Much easier, I’d assume) and you’d rather explain that, that will work too. Thanks again!