Where does GAMEMODE.Name get it's info from?

For awhile now I’ve had my gamemode named ZombieSurvival, no spaces at all. However, GAMEMODE.Name still persists in returning Zombie Survival, with the space. The folder name of the gamemode has no space, the info.txt file’s name property has no space, and it even doesn’t have a space in the gamemode selector in create server! So where in the heck is GAMEMODE.Name getting it’s info from?

Somewhere in the code there should be a GM.Name = “Name” line, most likely in a shared file such as shared.lua

Ahah, just as I was looking in shared.lua you reply :smiley: Double Ninja’d. Thanks :slight_smile: