I don’t know if some of you guys played the game STALKER, but amongst all the survival games I had to play, STALKER was probably the one giving the deepest atmosphere in regard to surviving in the environment (especially with Atmosfear graphics enhancement mod)
Sure, the game drops you tons of guns and ammo, but that’s not where its magic resides. It’s in that moment, where you are crawling under the rain, in these swamps, surrounded by radioactive garbage, and suddently you see that flash, the skies turns red, and when you turn around, you see this giant atomic mushroom defacing the sky. You then have 30 seconds to reach a safe spot, or die of the radioactive blast hurling towards you…
And if you survive this, you will still have to endure the acid rains, magnetic storms, and dangerous enemies that you do not want to angry at all.
STALKER gives you that feeling that you have to survive in a dire and unforgiving environment.
I don’t know what is your opinion, but the STALKER dev team had it all right there.
What kind of survival game would not focus on building basic layers of survival?
Each of those gameplay layers build an additional threat on a player:
The first layer is the dynamic condition of the weather (rain, fog, cold, wind…)
The second layer is the dynamic condition of the day (sun, moon, eclipses, magnetic fields, fictive stellar objects…)
The third layer can be the dynamic conditions of the map itself (events occurring on the structures of the map, like a twister destroying a house, a tree falling down, a crack opening on the ground)
The fourth layer is the dynamic condition of the player status variables (health, hunger, thirst, stamina, etc.)
The fifth layer is the threat of natural beings (wildlife)
The final environmental layer is advanced AI enemies, the main threat as per the story designed for the game (zombies, dinosaurs, boomers, whatever)
On top of that you had crafting, skills, buildings and resources scarcity to spice your recipe to make it deliciously AAA.
With all these layers properly integrated, you can definitively have a challenging survival experience.
I am sad to admit it, but in regard of all the levels of gameplay that can be developed in the survival gaming genre, Rust is only at 10% of being an attractive survival experience.
Why is it so that not a single “survival” game out there can make it f**kin’ right ?
Is it so hard?