Correct me if I’m wrong here… custom Lua scripts that aren’t entities/NPC’s/SWEPS/etc go in "lua_temp/autorun/client/script_goes_here.lua
…right? Because no matter what script I put in there even when I know for a fact they’re written properly and up to date with Gmod 13, and let’s say I added a console command in the script such as concommand.Add(“Autohealth”, Autohealth) and start up a single player sandbox and type in console “Autohealth” without quotes; it will come up with Unknown command: Autohealth.
I’ve tried everything such as:
etc. and tried entering the console command and get nothing still. Anyone have some insight on this? ty
Also I have a normal “lua” folder as well as my lua_temp folder but inside the normal “lua” one is just an “includes” folder and a “modules” folder; lua/includes/modules. Not sure if this has anything to do with the main issue here but yeah just throwing that out there just in case… Ty :3