Why won't my model crawl/walk???



$poseparameter "move_yaw" -180 180 wrap

$animation a_walkS "poison_torso_anims/Walk_S.smd" loop LX LY rotateto -180
$animation a_walkSE "poison_torso_anims/Walk_SE.smd" loop LX LY rotateto -135
$animation a_walkE "poison_torso_anims/Walk_E.smd" loop LX LY rotateto -90
$animation a_walkNE "poison_torso_anims/Walk_NE.smd" loop LX LY rotateto -45
$animation a_walkN "poison_torso_anims/Walk_N.smd" loop LX LY rotateto 0
$animation a_walkNW "poison_torso_anims/Walk_NW.smd" loop LX LY rotateto 45
$animation a_walkW "poison_torso_anims/Walk_W.smd" loop LX LY rotateto 90
$animation a_walkSW "poison_torso_anims/Walk_SW.smd" loop LX LY rotateto 135

$sequence walk1 ACT_WALK 1 {
	a_walkS a_walkSE a_walkE a_walkNE a_walkNW a_walkW a_walkSW a_walkS
	blendwidth 8 blend move_yaw -180 180
	{ event AE_ZOMBIE_STEP_RIGHT 6 "" }
	{ event AE_ZOMBIE_STEP_LEFT 23 "" }
}


that’s the qc for it i dont understand it doesnt move! its not the code bc it uses poison zombie’s code with a different model and model manipulating with ANY model even other custom models moves with it. just mine doesnt. the walk animation smd’s are a walking animation that moves a few feet thats it. i dont understand why it doesnt work! it just plays the idle animation and easy animation editor shows the model move when i click the animation but goes back and forth yet the npc doesnt even use the animation i dont understand… all the other animations work fine please respond

Maybe…


$sequence "walk1" {
	"walk1.smd"
	activity "ACT_WALK" 1
	a_walkS a_walkSE a_walkE a_walkNE a_walkNW a_walkW a_walkSW a_walkS
	blendwidth 8 blend move_yaw -180 180
	{ event AE_ZOMBIE_STEP_RIGHT 6 "" }
	{ event AE_ZOMBIE_STEP_LEFT 23 "" }
	fadein 0.2
	fadeout 0.2
	fps 30
}

Edit: So, you’re gonna dumb rate me for trying to help? Fuck you then.

http://forum.facepunch.com/showthread.php?t=1573522
Opening a new thread after getting banned for bumping your original one way too often isn’t going to help your problem too much…

I’m quite sure by now that you did something wrong with the walkframes.
HLMV (I won’t touch this Easy Animation Tool you mentioned earlier) does not show my quickly made and animated model in motion when displaying an animation with walkframes.

It would really help if you could upload your uncompiled sources somewhere.
Maybe we’re trying to find the fault in your .qc when it’s in the model files all along. Who knows.

but PLEASE don’t bump this thread into oblivion again
and try to have some patience

I’ll upload it to media fire when I get home. Do you have any good articles that actually teach how
To make good walk frames because I can’t find any. (Or videos) mine is just a normal
Animation but moves a few feet forward

Solved! I wasn’t moving the rootbone correctly in the animation. I was moving the entire model instead of just moving the rootbone pelvis! :smiley: