Open the .vmt as a notepad or text file, you should find it in the materials\models in the addon. Once you’ve opened it, remove the line that says $envmap. This will mean that it won’t be as reflective during normal circumstances, but it’ll fix your reflectivity issues.
once again thanks Cone and Civil for helping me with the reflective problems of the Reach spartan. Sadly to say I come to you all with another problem. It seems that when applying the ragdoll mover to the spartans the tool fouls up and won’t let go when I try to move the model anywhere. I just don’t know what’s going wrong because it’s the only model that the tool is having trouble with. Any words of advice?
Are you using the latest version of the tool? If you’re using it with GM13 it’s probably just a bug with the Ragdoll Mover, but otherwise I’d assume that it’s a problem with the model’s rigging. You could try asking the Mover’s author and see if he can help, but for now it seems like you’ll just have to go without the tool.