Alright, the teeth could be a pain in the ass, I’m considering just sort of skinning them on with a transparency to take the headache off positioning each singular tooth.
Not to mention it adds about 2000 polygons just for the bottom jaw…
Total polycount so far is: 6396
Well pretty much finished modeling part… All in one day too amazing record time for me. Check it out.
Total polycount: 18108
Might model fast but UV Mapping this thing will take a damn long time.
Plus I’m no good skinner.
Added the teeth set and eyes…
Working on textures at the moment.
Almost finished, got a couple of texture glitches though.
^^ UV Mapping problem. Gotta fix soon. Model is well on its way so hopefully I can get a release out by tommorow.
I’m pretty much finished but I need some help with ragdoll this guy.
It would be greatly… appreciated…
I’m trying to get this into Garrys Mod but I’m having a lot of trouble. Can’t get ragdoll work although I got it rigged. Not sure what I’m doing wrong.