Heya guys, it’s been a while since I’ve hung around, so i figured i’d show you guys some of maps im working on for the map pack.
So far, I plan to release a total of 3 maps in this pack, nothing too special, but I tried to make each map interesting.
This map is build around once centeral area area which keeps the map feeling compact. Though dont let it’s simple apperance fool you, it has many interior passages and rooms, including a sewer, maintenance shafts and secrete passages. Not to mention chock full of very fun, but harmless little Easter eggs. :3
This stylized map plays with vertical space, weight puzzles and random events, allowing you to unlock new areas, or make a quick get away! But be carefull, if you enter the cetner area, It can be a great drop if pushed.
This map has been created with a snowy abandoned feel in mind, made to feel very atmospheric, with very low viability outside with only the man made paths lit up, it makes it ideal for Traitors to lurk in the shadows and pray on those who stray. The few buildings that remain on this Russian facility run on very fragile systems, if sabotaged, the power in complexes could go out temporally, overloading the plumbing may flood the maintenance tunnels, and destroying the furnace heater could stop the distribution of heat to the buildings in the facility.
They may not look the prettiest, but my main focus is to try and make them as fun/enjoyable to play!
I hope you guys like the look of them so far, I’ll release them once i finish the final map, TTT_Exile.
The other two so far, are complete!
On another note, Some of you, or even many of you may play TTT, so a question I would like to ask, is what is your favourite aspect of any TTT map? What creates the most enjoyable experience for you on specific maps?
I’m hoping to maybe incorporate feedback into these maps.
Any tips and constructive criticism appreciated!