I want to make an e2 that can make a car like contraption move to a point based on the angles. The problem is that I don’t know how to make e2 get the angle of where it’s facing compared to where it wants to go. This is so hard to explain.
Never mind, I got it. Can someone close this thread please?
If you solve a problem yourself, post how you solved it so people can use this thread for information in future.