Wire objects invisible when looked at.

[entities\base_wire_entity\cl_init.lua:28] attempt to call method ‘DrawEntityOutline’ (a nil value)

This happens when I spawn pretty much anything with wire (explosives, gates etc).

And when I directly at the spawned object, it vanishes.

Any help?
I have updated my wire.

[editline]3rd February 2011[/editline]

ERROR: Trying to derive entity base_wire_entity from non existant entity!

This happens when I spawn gates, sorry. They remain unseen, BUT the anti-spam does pick them up and make me interact (but i can’t see them) and I can “undo” them, i.e. pushing z makes “Undone wire gate” appear.

[editline]3rd February 2011[/editline]

Can no one help me out here?

this is basically disabling wire for me :frowning: