WireAtmos - Atmos(Weather) and Wiremod working together

I was building something and Atmos started to storm. I had the idea of "How could I activate something in wire only when Atmos is raining ?

Talking with the Atmos creator, he said he created some AtmosGlobal vars with GetTime() and GetStorming, returning the Hours and if it’s storming or not. Well, with a simple lua entity, there it is.

WireAtmos

http://cloud-4.steampowered.com/ugc/64495616130176209/297314A3679FCEC386CA1DD8EE6D36E97A063458/

The entity is localized at the Spawn menu, Entities, Editors.

http://cloud-4.steampowered.com/ugc/64495616130423658/C7016F841ED37BA1704264D0667515156D64FCAC/[/t] [t]http://cloud-4.steampowered.com/ugc/64495616130428161/DE71ECB24E014D3B2A313732513708B1E36EAE51/[/t]
[t]http://cloud-4.steampowered.com/ugc/64495616130432288/F4C5AC61CAB43950DADD9840288B477989933DF8/[/t] [t]http://cloud-4.steampowered.com/ugc/64495616130435890/54B8B9F570448F8A00675047AEE035DFBC188F3F/

Read the workshop description for more information !!

Download here:

Wow. Looks cool. Really cool.

Thanks !

It’s really useful, now you can make wire contraptions that are time or storm based.

I’m making a solar energy generator, so when it’s night it stops generating energy and only consumes it.