World/Brushes Materials

SetMaterial and SetSubMaterial do not work with World and Brushes entities :C
And too many functions do not work with World, like SetNoDraw.
Is there any solution for make place other texture on brush/World?

You shouldn’t have any issue… Otherwise, you can replace map textures like this: [ NOTE ] Remove .html to view / copy .Lua …

but, it’ll replace all instances of that texture in the map.