Need I say more?
Independent one-day production. Suggestions for changes or improvements welcome. This works best in singleplayer with Keep Corpses on otherwise the weapon cannot accurately detect where the dead ragdoll of NPCs are, hough it should work in multiplayer, even on real players.
This is a take on http://www.youtube.com/watch?v=k3WUH8cViTA, made for GM9. But this one really is better, honest.